Website powered by

Bounty Hunter Concept

Another character for the untitled Unreal Engine 4 action survival game I'm developing. This character is a bounty hunter, but curiously never brings targets in dead. Preferring to disarm foes, he ironically plays the melee DPS role, moving quickly and fluidly through enemy lines. As a bit of flavor, he is completely blind, navigating by the supernatural wind currents created by wandering souls.

Character Illustration

Character Illustration